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Agent Kenshin
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Posted - 2005.12.27 22:56:00 -
[1]
Edited by: Agent Kenshin on 27/12/2005 22:56:37 I agree with certain points.
We dont have enough BPOs to supply all the demand that there is currently out there. This is seen with the larger t2 ships. More people able to use tech 2 we may need a few more bpos. I dont see putting 12 more bpos out a year per t2 item as helping anything but turning t2 into nothing more than tech 1 market.
Those who sit on BPOs get off them and sell them!!!!!! Dont sit on them and not build. Thats what makes supply even lower and the price keeps going up.
Tech 2 is not always better than tech 1 now. The new MK2 cruisers and ships help to balance everything out and make certain ships better for PvP.
Introducing more bpos is going to help even out the supply of items and lower the prices slowly but as it stands now CCP should not get invovled. By doing so will destroy what is unique in the game. You could get lucky or you couldnt get lucky. If you want to start out in the game in production look towards the POS market. Components and advanced materials should be on the rise again. T2 manufacturers will be needing these.
The game shouldnt allow everyone to do all the production from tech 1 to tech 2 including POS and building your own components unless you have a super dedicated group of people. A lot of the problems now lie in dedication. If you have the will to do it go out and do it. Start out small work your way up. T2 ammo manufacturing will be a big business to get into now BPOs arent steep and with a certain amount of deication you can get your peice of the pie. Although if CCP fixes some of the things with the t2 ammo it will be bigger.
Everyone wants instant isk or cheaper modules. Well there is no instant gradification in this game and thats the way it should be. If you dont like the way it is then the games not for you.
Originally by: MAXSuicide only carebears call pvpers 'greifers'
ehehehh....
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Agent Kenshin
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Posted - 2005.12.27 23:49:00 -
[2]
Edited by: Agent Kenshin on 27/12/2005 23:49:19 Even making sales outside the ingame market wont help people will take them and resell them for mark ups. And quite honestly reselling is a perfectly legitimate business in EVE. The game doesnt limit you to what you can and cant do outside piracy and cheating teh game mechanics. So why should CCP step in and kill a perfectly good profession? Changing things to radically would destroy t2 producers.
Originally by: MAXSuicide only carebears call pvpers 'greifers'
ehehehh....
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Agent Kenshin
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Posted - 2005.12.28 00:25:00 -
[3]
Originally by: doyouneedcash Edited by: doyouneedcash on 28/12/2005 00:16:26
Originally by: Ruffio Sepico
Originally by: doyouneedcash
Originally by: Lickity Split how many more of these posts do we have to see? i dont own any bpos and this is just getting old to see the same complaints over and over. GET OVER IT, OR QUIT!
so you are 100% fine with 8-20 people (who are not elected) dictating the entire market of a t2 good?
you do know that over 100,000 people play this game right?
I would like to know where you get your figures from. Do you have any facts and evidence to back your claims up with rather than lose figures pulled out of the thin air? or maybe hot gas leaking from some crevice?
it has been stated by the devs that they have indeed passed over the 100k user account mark, and they have indeed stated the 8-20 BPO seeded. I
ok here is a link for the ammount of accounts..this is over 80k paying accounts, and then add another 15k non paying trial accounts http://www.eve-db.com/
and for the t2 BPOs id have to dig through many many dev logs to find that, but i think everyone here will agree that the first t2 bpos were seeded with 8, and thenewer t2 bpos were seeded with 20
100k accounts, yes. 100k players, no. Is it right for those 20 people to dictate who gets what and who doesnt. DAMN right it is. Thats the game dont like it leave. This is CCPs game and when they start to curve away from their dream the game will become just like everyother MMO.
A better reason to increase bpos is that supply is not keeping up with demand. Thats better than people whining on the forums because the price of a cap 2 or HAC is too high. Or in this case whining because only 20 people control the market. And 100k accounts doesnt mean that 100k characters can fly HACs or use every module in teh game.
Originally by: MAXSuicide only carebears call pvpers 'greifers'
ehehehh....
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Agent Kenshin
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Posted - 2005.12.28 01:22:00 -
[4]
I agree that 8 BPOs are not enough of a certain items. BUt there are 20 HAC bpos in game. Lots of other items are not as useful and people are ditching the BPOs left and right. Those dont need an increase because the market is already flooded. A lot of the problems you are seeing is the outrageous build time on certain things. Yes we should increase the number a little bit to compensate for the increase in demand. But when everyone comes back and starts whining again cause the HAC bpo owners got more HAC bpos i dont want to hear it. Not everyone is suited to produce t2. There is no garuntee that if we introduce more ships bpos that they arent just gonna go back to the same people that already have one of the bpos. More bpos dont mean more manufacturers some may sell them to the current manufacturers for instant isk and what happens the same people control the market. There is no way to prevent this. It is freedom of will and freedom sell to who ever.
Originally by: MAXSuicide only carebears call pvpers 'greifers'
ehehehh....
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Agent Kenshin
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Posted - 2005.12.28 01:24:00 -
[5]
Edited by: Agent Kenshin on 28/12/2005 01:26:07
Originally by: Einheriar Ulrich I dont mind people making money....but make t2 ppo's dependent on merrit of hard work...not by chance...and introduce the original bpo,bpc into the market after say 6-8 months, then the t2 holders had ample of time to get rich.
And not as it is now a fat cow, who never goes slim ;)
Theres a really big problem with doing that. You will make the component manufacturers just as rich as the tech 2 producers and you will have a huge influx of POS going up everywhere. Once again you cant introduce the t2 bpos onto the market. Not only that it will cause an imbalance again.
Edit. Everything affects everything in this game. Changing one thing means everything will have to be changed.
Originally by: MAXSuicide only carebears call pvpers 'greifers'
ehehehh....
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Agent Kenshin
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Posted - 2005.12.28 01:59:00 -
[6]
Just becuase those who have the BPOs will have the opposite opinion is one not because of profit. Some simple rules of EVE economy. You cant release the t2 bpos to the market. It will cause the entire market to crash. Because if everyone had t2 bpos the components needed for them would go up in price exponentially because only a limited number of component manufactures exist in EVE and they sell based on contracts to the T2 manufacturers. This would force them to sell on the open market and because teh demand for them would be so high the price of teh components would rise. Not only that it would raise the price of the t2 as well. Massive market crash would be on the way.
Only way do it is to slowly regulate the number of T2 bpos introduced into the game. Thats why there are only 20 now of some. Because at the time there wasnt the infrastructure to support 100 t2 bpos of teh same type. Everything has an effect on everything else in this game. Especially in the area of t2 manufacturing.
Final thoughts before i leave this thread for a while. Because the market is dynamic and ever changing; it is a long chain. If you are to change on link in the chain you dont know exactly what will happen to the rest of the links. This is why CCP doesnt know what to do. If they introduce something radical without thinking of what could happen it would ruin the game. Have faith in CCP. A problem cant be solved just by a simple suggestion all the time.
Originally by: MAXSuicide only carebears call pvpers 'greifers'
ehehehh....
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